Introduction to MonoGame

I’ve been playing around quite a bit with MonoGame lately and thought I would take some time to write a bit about it and talk about how to get started. I’m also currently working on a Pluralsight course on cross platform development with MonoGame. What is MonoGame? Well, if you are familiar with XNA, then you already know what MonoGame …

MonoTouch

I’ve been so busy lately that I have neglected to write about a great platform for developing iOS applications called “MonoTouch.” I recently released a new course on MonoTouch at Pluralsight. I wanted to take a bit of time here to talk about MonoTouch and to tell you why you should be using it instead of developing iOS applications in …

PaceMaker for iPhone Released

Earlier this year I announced the release of an app I had been working on for Android called PaceMaker. Finally, I have succeeded in porting the application over to iPhone and it was definitely much harder than I had anticipated. But I am glad to announce that as of today you can find PaceMaker for iPhone in the Apple App …

Objective-C Here I Come!

Have I blabbed enough about the PaceMaker app I released for Android yet? First month of sales are over, and it was much better than I had expected.  About 75 purchases in the first 30 days.  Not a huge amount, but that is almost with no advertising, most people who found the app found it in the market. So what …