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Design Patterns: Elements of Reusable Object-Oriented Software 1st Edition

4.7 4.7 out of 5 stars 2,669 ratings

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Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.


The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.


Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

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Popular Highlights in this book

From the Publisher

Design Patterns Book and Computer

Must-Read for Every Software Developer and Engineer

This classic is on just about every single must-read list for software developers, engineers, and architects (including lists featured on ZDNET, DZone, Guru99, Built In, Geeks for Geeks, Hacker News, and more) as a bible for solving software design problems effeciently.

Despite being one of the oldest books on a software engineer's shelf, it is still relevant and THE guide to creating reusable designs that are elegant and flexible, without having to rediscover the design solutions themselves.

Editorial Reviews

Amazon.com Review

Design Patterns is a modern classic in the literature of object-oriented development, offering timeless and elegant solutions to common problems in software design. It describes patterns for managing object creation, composing objects into larger structures, and coordinating control flow between objects. The book provides numerous examples where using composition rather than inheritance can improve the reusability and flexibility of code. Note, though, that it's not a tutorial but a catalog that you can use to find an object-oriented design pattern that's appropriate for the needs of your particular application--a selection for virtuoso programmers who appreciate (or require) consistent, well-engineered object-oriented designs.

Review

This book isn't an introduction to object-oriented technology or design. Many books already do a good job of that...this isn't an advanced treatise either. It's a book of design patterns that describe simple and elegant solutions to specific problems in object-oriented software design....Once you understand the design patterns and have had an "Aha!" (and not just a "Huh?" experience with them, you won't ever think about object-oriented design in the same way. You'll have insights that can make your own designs more flexible, modular, reusable, and understandable--which is why you're interested in object-oriented technology in the first place, right? -- From the Preface

This is one of the best written and wonderfully insightful books that I have read in a great long while...this book establishes the legitimacy of patterns in the best way: not by argument, but by example. --
C++ Report

Product details

  • Publisher ‏ : ‎ Addison-Wesley Professional; 1st edition (October 31, 1994)
  • Language ‏ : ‎ English
  • Hardcover ‏ : ‎ 416 pages
  • ISBN-10 ‏ : ‎ 0201633612
  • ISBN-13 ‏ : ‎ 978-0201633610
  • Item Weight ‏ : ‎ 2.01 pounds
  • Dimensions ‏ : ‎ 9.31 x 7.62 x 1.04 inches
  • Customer Reviews:
    4.7 4.7 out of 5 stars 2,669 ratings

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Customer reviews

4.7 out of 5 stars
2,669 global ratings

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Customers say

Customers find the book easy to understand and a good reference for organizing code. They find it useful for learning design patterns, with deep analysis and organization into creational, structural, and behavioral categories. Many consider it a classic and worth reading. However, opinions differ on its age - some find it timeless, while others feel the examples are outdated.

AI-generated from the text of customer reviews

211 customers mention "Readability"174 positive37 negative

Customers find the book easy to read and useful for organizing code. They appreciate the clear explanations and terminology. The idea behind the book is simple, making it an essential reference for design.

"...the problems that these design patterns solve will help you design better software systems no matter what language or framework you use...." Read more

"...of the month" of programming methodology, the design principles in this book remain valid. Well worth reading." Read more

"...The authors assume you are well versed in their language. The glossary was pretty good in this book, I would recommend taking a look before you..." Read more

"...individual design patterns (sub-categories) with simple and explicit explanations on when and why to use the pattern, as well as HOW to implement..." Read more

92 customers mention "Design patterns"92 positive0 negative

Customers find the book useful for learning how to use design patterns. They say it organizes different patterns into creational, structural, and behavioral categories. The book is recommended for learning about object-oriented design and presents patterns via UML. It's a good resource for patterns in other languages and well presented.

"...This book also organizes different patterns into creational, structural and behavioral categories and also identifies which ones within a given..." Read more

"...The cons specifically of each pattern are absolutely invaluable, they often cover important counterintuitive consequences of using a pattern that..." Read more

"...Each pattern is unique in subtle ways that the authors explain masterfully. One hundred years from now this book will still work...." Read more

"...If you work with software then NEED a great design patterns reference. I love this book and I've used it many times over the years...." Read more

59 customers mention "Value for money"59 positive0 negative

Customers find the book offers good value for money. They say it's a classic that is worth reading. The concept is ground-breaking and makes perfect sense. The material itself is of great value to a larger audience.

"...Every other part of the book is complete gold. It should be updated, but even this version is well-worth the money." Read more

"...Well worth reading." Read more

"...The pros and cons sections alone are worth the cost of this book...." Read more

"...Highly recommended. I bought mine used on Amazon for a good price from Good will books and it was in absolute perfect condition. Like new." Read more

11 customers mention "Organization"11 positive0 negative

Customers find the book well-organized and structured. They appreciate the comprehensive descriptions of patterns with examples. The book is broken down into three categories: creative, structural, and behavioural.

"...The book is broken down into three (3) categories (Creational, Structural, Behavioral) of patterns...." Read more

"...can extend those patterns to the projects specific needs in a neat orderly manner...." Read more

"...It is certainly useful to have names for these patterns." Read more

"...about this book I found it an exciting way to codify and categorize various OO techniques - I wouldn't say it introduced any new design/..." Read more

20 customers mention "Ages"6 positive14 negative

Customers have different views on the book's age. Some find it timeless and referenced, while others say the examples are outdated and hard to follow for new developers.

"...Yes, the examples are in C++ and quite old, and I wish they updated this book to implement these patterns in a newer language like Python, Typescript..." Read more

"...My initial impression was that it was outdated and dry...." Read more

"...It's amazing how well this book has aged. This book goes in depth with core design patterns that every programmer should be exposed to...." Read more

"The book is quite old and c++ code there is dated, nobody writes like that anymore. But the concepts and approaches are timeless...." Read more

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Top reviews from the United States

  • Reviewed in the United States on September 2, 2022
    This book characterizes the kind of thinking that moves you from the low-level 'small' view of a software developer to the high level long-term view of a software architect.

    While entry-level and junior developers may spent hours arguing fruitlessly over whether OOP is dead or alive, or whether functional programming is better or worse, most senior engineers and software architects are able to use many different paradigms. They understand that these patterns are deeper than the paradigm they are implemented in.

    They understand that the concepts and ideas underlying these design patterns cannot and will not ever die because they express evergreen solutions to dealing with evolving software systems.

    Javascript made the prototype pattern its object model. Generators (and coroutines) that make async/await possible are often implemented as combinations of Factories and Iterators. The Observer pattern underlies almost every single reactive UI framework and most micro-service architectures. Decorators have become mainstays in most languages, inversion of control (IoC) is crucial for dependency injection patterns (Angular, etc.), and on and on... In short... these patterns are used absolutely everywhere, yes, even today.

    Basically, anyone who says these patterns are dead is either profoundly confused or unaware of how prevalent they are underneath everything they do.

    For those who say you don't need to know the patterns themselves because they are implemented as language features in modern languages... I would say that coders are generally afraid to use what they don't understand. Have you ever seen someone try to do reactive state management well who didn't understand the Observer pattern? It's not pretty. Moreover, there is no language that offers every single one of these patterns as first-class objects, and certainly no language that has them tailor-made for your use case and your business logic.

    Understanding the problems that these design patterns solve will help you design better software systems no matter what language or framework you use. Understanding how they work is crucial to using them well and not taking the pros and cons of these abstractions for granted.

    Yes, the examples are in C++ and quite old, and I wish they updated this book to implement these patterns in a newer language like Python, Typescript, Go, Carbon, Kotlin, or C#... but even this slight deficiency doesn't justify taking a star away. Every other part of the book is complete gold. It should be updated, but even this version is well-worth the money.
    52 people found this helpful
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  • Reviewed in the United States on January 26, 2012
    As others have already noted, this is a seminal work on design patterns and is considered by many software professionals as a must read. It is probably a bit too complex for novices to design patterns in which case they are better off using another resource for starters (e.g.: Head First Design Patterns) and then eventually move on to this book. Head First design patterns was obviously easier to read and understand since the examples are more up to date and material is not as thorough as this book. It took me more than a month and half to read this book carefully from cover to cover. Although a lot of the patterns are discussed in depth from a theoretical level including evaluating trade-offs made with specific implementation choices, the examples in SmallTalk are out of date and not that relevant anymore but that's understandable given the publish date of this book (1994). Like some other books (e.g.: Java Concurrency in Practice), multiple readings are necessary to fully digest the material and that needs to be coupled with either independent practice of the specific implementation choices and/or other resources that have more examples of pattern implementations so as to not only reinforce understanding but also lay a solid foundation for Object Oriented Design. Most senior folks working with Object Oriented Systems typically have this book at their desk as a reference. I found one particular pattern, namely Interpreter, pretty difficult to follow. Other than that the rest of the material is readable. Having some familiarity with UML notation will help but the appendix includes explanation of the notation used in the book, so it is not a stopper if you don't have any exposure in that area. Towards the end of each chapter covering a given pattern, the authors include a section on related patterns which can be extremely helpful. This book also organizes different patterns into creational, structural and behavioral categories and also identifies which ones within a given category can supplement each other and which ones compete against each other. This book is not meant to be a comprehensive resource on design patterns and will have to be supplemented by other books. Highly recommended for anyone working with Object Oriented Systems.
    11 people found this helpful
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  • Reviewed in the United States on July 6, 2024
    This is a great, essential book for any software developer who really wants to improve their software designs. When I first read it many years it ago it helped me organize some designs I had "discovered" for myself and introduced me to other designs. It explains not just what the patterns are but WHY you would use each one, how they interact, and when to choose a particular pattern.

    Despite changes in programming style or the "flavor of the month" of programming methodology, the design principles in this book remain valid. Well worth reading.
    3 people found this helpful
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  • Joao Antunes
    5.0 out of 5 stars Ótima compra
    Reviewed in Brazil on October 17, 2024
    Ótima compra
    Report
  • Anna
    5.0 out of 5 stars Ok
    Reviewed in Italy on February 3, 2025
    Ha confermato le aspettative
  • Yoli moreno
    5.0 out of 5 stars Buena compra
    Reviewed in Spain on December 1, 2024
    Me lo recomendaron unos compañeros de profesion y me ha parecido buenisimo, lo compré de segunda mano y vino en perfectas condiciones tal cual se describia, gracias a esto pagué la mitad de su precio
  • UQI8
    5.0 out of 5 stars iyi
    Reviewed in Turkey on November 11, 2024
    iyi ürün
  • Kate
    5.0 out of 5 stars Must-have book for developers
    Reviewed in Canada on August 4, 2021
    This book is one of the must-have books for developers.
    I enjoy reading this book, because design patterns are very useful in lots of various situations, especially to improve the code quality!
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    Kate
    5.0 out of 5 stars
    Must-have book for developers

    Reviewed in Canada on August 4, 2021
    This book is one of the must-have books for developers.
    I enjoy reading this book, because design patterns are very useful in lots of various situations, especially to improve the code quality!
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